There are two ways to archive a Project that have slightly different outcomes.
1. Archive a project for all Unity services
2. Archive a project for the Collaborate service
To archive your Project for all Unity services
Though old Projects cannot be deleted, you can archive them for ALL services, removing them from your dashboard to reduce clutter.
1. On the Developer Dashboard, select the Develop tab for the Project you wish to archive.
2. Select Settings > General from the left navigation bar, then select Archive.
3. You will be given a confirmation dialog.
You can view your archived Projects and reactivate them by following these steps:
1. Go to the Developer Dashboard and select the Develop tab.
2. Check the Archived Projects Only box.
3. Find the project you wish to reactive and select unarchive.
To archive your Project for Collaborate ONLY
Projects can also be archived just for the Collaborate service. This can be used to reduce Cloud Storage usage.
1. Go to the Developer Dashboard and select the Develop tab for the Project you wish to archive.
2. Select Collaborate > Storage from the left navigation bar, then select Archive.
Once the Project files have been archived for Collaborate, the Project will still be visible in the Developer Dashboard, but the repository will be locked and users will not be able to download or publish to the repository until it is unarchived.
To unarchive a Project, select Collaborate > Storage from the left navigation bar, then select Unarchive. (Please note: Unarchiving can take up to 8 hours depending on the size of the Project)
Comments
5 comments
This has been changed, there are no tabs now, now there is a "Settings" menu in the list on the left, and you can find archive project under "General".
Is there a way to delete them completely? I'm a new developer and have a few basic games I want to get rid of to clean up my account info.
Thanks!
Hi Alexander,
Thank you for your comment!
At this stage, there isn't a way to completely delete projects. This is something that our dev team are currently exploring so we will be sure to communicate this if we do ever change it so projects can be deleted.
What would this do to a game that's published to the app store? would it free up the app store id so you could link it to a different project?
Many game designers are not aware when first using Unity that it will keep every project and you can delete them. Also, if you have a name of a game which is fairly important and start making versions - it adds an (#) to them. Now with 2018.37f1 it appears this is not happening. I still would like to remove them. Is there away instead of trudging through several dozen projects one at a time and selecting archives I can do this.
jb - Crystalware
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