A deallocation is a request to remove an allocation from Multiplay’s orchestration platform. You can request the deallocation of an allocation by sending a request (with the allocation UUID) to our Server Deallocate endpoint. The deallocation process doesn’t directly shut down a game server instance. Once a game server instance is deallocated, it is ready for a subsequent allocation request. However, if our platform determines that the capacity is no longer required, we will shutdown the instance to reduce costs.
You should request a deallocation in the following scenarios:
-
A game server instance hasn’t returned a heartbeat in over 120 seconds
-
Players never joined the allocated game server instance
-
A game server instance crashed or reported an error
-
The allocated game server instance is no longer required