- I want to transfer assets to my offline machine.
- I want to download assets to my offline machine.
- My machine cannot be connected to the internet, how can I transfer my purchased assets to this computer?
Your project may currently be stored on an offline machine or environment, and you need to add assets that have been purchased on the Asset Store to the project.
To access your asset files and transfer them to another machine, follow these steps:
- Open the Unity Editor
- Download the asset via the Package Manager window. If you use Unity 2019.X or below, the asset can be downloaded via the Asset Store window.
- After the asset has been downloaded, the .unitypackage can be found in the following directories depending on your OS:
- *Please note: These folders are hidden by default.
- Windows - C:\Users\[UserName]\AppData\Roaming\Unity\Asset Store-5.x\[PublisherName]
- Mac - /Users/[UserName]/Library/Unity/Asset Store-5.x/[PublisherName]
The asset files can now be transferred to an external hard drive and added to an offline machine or another machine in your environment.
Please note: If you need all users in your offline environment to use the asset, you will need to share it via your internal network and ensure that each user is licensed appropriately, as per the Asset Store EULA.
A package I want to purchase on the Asset Store says 'Extension Asset: One license required for each individual user' under the license section. What does this mean?
The correct Windows path is %USERPROFILE%\AppData\Roaming\Unity\Asset Store-<version_number>\<publisher_name>
This is SOOOO BAD!
The folder they are referring to is HIDDEN by default on mac.
A simple task of purchasing an item and downloading to your computer became a 3hours TASK to figure out how to do it. such a shame
waste of time!
Yes indeed I spent more time messing with the Hub and switching from different versions and Asus not working and crashing in you name it just keeps happening and they don't come up with any kind of method to solve it good machine but who's running the show maybe that person ain't as good as the machine they're using anybody have any answers besides when I get out of them and the five hours speech is might work please help me
Hello Jesse, thank you for your comment.
I am sorry to hear that you are having some kind of issue with the Hub. Can you let me know the exact issue you are having so that I can help you?
Alternatively, you may wish to raise a ticket with our Support Team so that we can help you out here. You can do so by visiting this link to submit a request: https://support.unity3d.com/hc/en-us
I'm simply commissioning a new PC and would be nice to no if on the new PC to I copy the 100's of downloaded Assets to the asset folder destination and simply open Unity and it's as though I had downloaded them via Asset Store?
The destination and expected outcome was not covered.
Thank you for your comment, I would be happy to help you with this.
I can confirm that you can move those Asset files to a new destination on your new PC. However, in doing this you would still need to re-import the Assets into the Editor or your Project, after they have been relocated using the instructions above.
I hope this has been helpful for you!
what about Linux????????
I was able to do this by simply copying my asset folders to new PC into the asset folder location after installing unity and downloading 1 x item the top level folder was created. It appears to have worked as browsing unity store within unity shows the status of each of the assets correctly.
I also transferred my projects by following a procedure to prep each project for the move (see below). As my C is SSD I copied projects to D: 4Tb standard drive and added each via Unity hub very easily. I have Unity 2017,18,19 > 2 x versions, I upgraded projects appropriately.
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