The following article covers general information about SpeedTree. Simply click on the topic of your interest to go to the relevant section.
What is SpeedTree?
SpeedTree is a middleware solution that makes digital trees very fast. Specifically, it can quickly model and export 3D visualizations of vegetation and flora through the use of procedural generation. This procedural generation is governed by rules and parameters set by the user.
Since its launch in 2001, SpeedTree has been used in hundreds of AAA and indie games and more than a hundred movies and television episodes. SpeedTree assets are compatible with both game and visual effects (VFX) workflows, depending on:
- The type of asset the user makes.
- The package the user uses.
- The export methods the user uses.
SpeedTree Revenue Tiers
Currently, SpeedTree is sold in two different versions, SpeedTree Games and SpeedTree Cinema, both have four revenue tiers among them.
- Learning Edition: Revenue/Funding Under $1M
- Indie Edition: Revenue/Funding Under $100k
- Pro Edition: Revenue/Funding Under $1M
- Enterprise Edition: Revenue/Funding $1M+
For more specific information on the revenue tiers & features available in each edition, head to the SpeedTree webstore.
Important: If you create content with the learning Edition you won't be able to export it even if you upgrade later to a paid license. If you need to export your content, make sure you select one of the available paid licenses. |
SpeedTree Export Options
The ability to export created assets and file formats differ depending on whether you're using SpeedTree for Games or Cinema, and which license type you have. For a more detailed breakdown, please see below:
- SpeedTree Learning Edition: Exports are not available.
- SpeedTree Games tools (Indie and Pro): .OBJ .FBX .USD .ST .STSDK .CGF .XML
- SpeedTree Cinema tools (Indie and Pro): Static Mesh, Point Cache, .OBJ .FBX .ABC .USD .XML
- SpeedTree Enterprise: All Games and Cinema Export Options.
You can read more about our licensing options on the SpeedTree webstore.
SpeedTree Free Trial
SpeedTree offers 10-day evaluation licenses for both Games Pro and Cinema Pro modelers.
Using the drop-down lists on the respective product store page, select Evaluation for the duration, and Node-locked for the license type.
If you need more time to learn, try our Games or Cinema Learning Editions (please note that Learning Editions do not allow exports).
Please see the SpeedTree terms and conditions for more information.
SpeedTree System Requirements
SpeedTree supports the following operating systems:
- Windows 7 SP1+, 8, 10 (64-bit versions)
- macOS X 10.13+
- CentOS 7
- Ubuntu 18.04, 20.04
The minimum system requirements to run SpeedTree are as follows:
- 8 GB RAM (16 or more recommended)
- 1.5 GB storage
- SM 3.0 graphics card
Note: Actual performance and rendering quality may vary depending on the complexity of your project. |
More information:
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