Symptoms:
- Every time that I build a Unity project on iOS from Xcode using content encrypted with Widevine, my app crashes.
Cause:
This is a conflict between the Unity process to export the .framework files and Xcode.
Resolution:
In Unity, check that the files ‘Assets/Plugins/iOS/widevine_cdm_secured_ios_tmux.framework’ and ‘Assets/Plugins/iOS/WidevineIntegration.framework’ have the option ‘Add to Embedded Binaries’ checked.
To build the app on Xcode, it is required to use Xcode 11.3.
Inside Xcode, select ‘UnityFramework’ in the ‘Targets’ area and select the ‘Embed & Sign’ setting for ‘WidevineIntegration.framework’ and ‘widevine_cdm_secured_ios.framework’.
More information:
To get more information about how to build the 'NexPlayer™ SDK for Unity' on iOS, refer to section 3.6 of the integration guide included in the Unity package.
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