- I have made an app using the 'NexPlayer™ SDK for Unity', but the size of my app is too big for the store.
This problem can be caused especially on Android and iOS. This issue normally happens when the user tries to include all the libraries of the platform in an .apk or .ipa file.
We recommend deleting any elements from the package that are not used, including UI elements, scripts and any module included in the 'NexPlayer™ SDK for Unity'.
For Android devices we recommend using the option Build App Bundle provided by Unity. This option will create a .aab file that will only include the necessary libraries for each device. This functionality is managed by Google Play.
For iOS devices we recommend modifying the strip options provided by Unity in the Player Settings section.
To get more information about optimizing the size of the 'NexPlayer™ SDK for Unity', refer to the section 6 of the Integration Guide included in the Unity package.
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