Symptoms:
- I want to use the UModeler API at runtime.
- I want to create 3D meshes at runtime.
Cause:
-
Resolution:
UModeler is designed for 3D modeling only in the Editor. So, officially, it doesn’t support runtime mesh editing and APIs for procedural mesh creation.
More Information:
If you have further questions, please feel free to email us at support@tripolygon.com, or visit the Discord server.
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