VxErrorConnectorLimitExceeded (5027) errors can be caused by attempting to connect and sign in more than once with a different username.
- For Core, this occurs during an explicit
vx_req_connector_createcall. On the second
vx_req_connector_create, the error is returned.
- For Unity and Unreal, this occurs during the sign in process and results in a failure to sign in.
This error is similar to What causes VxErrorHandleTaken (5006) errors?