Target Object Does Not Exist 1001 errors occur when you are trying to access something that doesn't exist. For Example:
- Channel References:
- This error could occur if you are trying to get/set data from a channel that has not been created. Make sure the channel you are trying to reference exists.
- Examples: Accessing a roster list, Checking Audio State, Changing Transmission Settings, etc.
- This error could occur if you are trying to get/set data from a channel that has not been created. Make sure the channel you are trying to reference exists.
- Channel Messages:
- This error could occur if you are trying to message a channel that has not been created. Make sure the channel you are trying to message exists. Also ensure that the channel data of the channel you made matches the channel you are trying to message.
- Setting a Player Position in a 3D Channel:
- The error could occur when attempting to set the 3D position for a participant. This is most likely because you are trying to set the participant's position before they are fully in a channel. Ensure the player is fully connected to the positional channel before trying to set their position. You can do so by checking if the audio and/or text is set to connected before making any set position calls. Lastly, make sure you do not set position during or after disconnecting.
NOTE: Older SDKs may see the error code 5029 instead of 1001.
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