Services Dashboard General FAQs
Unity Ads (Advertisers)
- Can I withdraw or reallocate prepaid funds?
- Why my campaign cannot get ad impressions/traffic?
- Do you have a full guide to help understand how Unity Ads works?
- How do I create a Unity account for the Acquire dashboard?
- How do I create a user acquisition campaign?
- How do I upload creatives?
Unity Ads (Publishers)
- Am I eligible to monetize with UnityAds if I am a minor?
- Can I edit the name of my Project in the Ads dashboard?
- Can I filter Ads that appear in my game?
- Can I generate Ads metrics reports for my games?
- Can I test live ads in my game before it is available to the public?
- Do I need to pay taxes on payments as an individual?
Unity Mediation
- Why do I get Error: Ambiguous Match Found (Non-Mediation PSR in use)?
- Why do I get a No Linked Project warning in the Unity Editor?
- Why is there a conflict using Unity Ads alongside Unity Mediation?
- Why is the Mediation Adapter Configuration screen unresponsive when installing/uninstalling adapters?
- Why do I get build error due to multiple Unity Ads versions?
- Why don't I get any fill from any of the ad networks? And/or why can't I load any ads?
In-App Purchasing (IAP)
- Are there code examples of Unity IAP I can look at?
- How do I build for different Android stores?
- How do I configure my Product IDs for the App stores?
- How do I resolve error code 0x805A0194, shown in logs when the launching my Windows game?
- How does product restoration work?
- How does Unity IAP handle restoring transactions?
Unity DevOps
Build Automation
- Build Automation Error: Unrecognized Project
- Can I use Unity Build Automation with Unity Version Control (formerly known as Plastic SCM)?
- Clone Hangs when Using Git Submodules
- Errors after migrating to Xcode 14.1 +
- How can I access my build artifact in Unity Build Automation in a post-build script?
- How do I add concurrent builds under DevOps?
Cloud Diagnostics
Furioos
- What does portable application mean?
- What are the servers' specifications?
- What are the limitations in terms of concurrent users (CCUs)?
- Where are the servers located?
- Do I have to adjust events' hours for daylight saving time?
- How do I ensure the best experience to a large number of users?
Plastic SCM (Legacy)
- Can I use version control in Unity, or do I need a separate client?
- Why is Plastic SCM being prioritized over Collaborate going forward?
- Will I need to pay more after migrating from Collaborate to Plastic?
- [Account] How do I activate my Plastic SCM Enterprise (on-prem) license?
- [Account] Now Plastic SCM is part of Unity, will you stop supporting Unreal?
- [Account] What are the security specifications of the Plastic SCM Cloud Edition?
Unity Distribution Portal
- Do I have to submit my game to all UDP stores?
- Do I need to sign up directly with UDP stores?
- Does UDP support non-Unity games?
- Does Unity handle the store payouts?
- How much does UDP cost to use?
- What devices does UDP work with?