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  2. Services

Services

Monetization and Cloud Services, covering Ads, Cloud Build, Multiplayer, and more

  • Unity Ads (Advertisers)
    • How can I request support for Unity Ads?
    • Can I withdraw or reallocate prepaid funds?
    • Why my campaign cannot get ad impressions/traffic?
    • Do you have a full guide to help understand how Unity Ads works?
    • How do I create a Unity account for the Acquire dashboard?
    • How do I create a user acquisition campaign?
    See all 31 articles
  • Unity Ads (Publishers)
    • Am I eligible to monetize with UnityAds if I am a minor?
    • Can I edit the name of my Project in the Ads dashboard?
    • Can I filter Ads that appear in my game?
    • Can I generate Ads metrics reports for my games?
    • Can I test live ads in my game before it is available to the public?
    • Do I need to pay taxes on payments as an individual?
    See all 32 articles
  • Unity Mediation
    • Why do I get Error: Ambiguous Match Found (Non-Mediation PSR in use)?
    • Why do I get a No Linked Project warning in the Unity Editor?
    • Why is there a conflict using Unity Ads alongside Unity Mediation?
    • Why is the Mediation Adapter Configuration screen unresponsive when installing/uninstalling adapters?
    • Why do I get build error due to multiple Unity Ads versions?
    • Why don't I get any fill from any of the ad networks? And/or why can't I load any ads?
    See all 18 articles
  • Cloud Diagnostics
    • Exceptions are not available after modifying the logging level
    • How can I enable/disable Cloud Diagnostics in code?
    • How can I validate that Cloud Diagnostics Crash and Exception Reporting is working?
    • How do I access the Cloud Diagnostics tool?
    • I have installed the Cloud Diagnostics Package but I am not receiving any error or exception reports
    • What are the features available with Unity Cloud Diagnostics?
  • Furioos
    • What does portable application mean?
    • What are the servers' specifications?
    • What are the limitations in terms of concurrent users (CCUs)?
    • Where are the servers located?
    • Do I have to adjust events' hours for daylight saving time?
    • How do I ensure the best experience to a large number of users?
    See all 37 articles
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