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Unity Ads (Advertisers)

  • Do you have a full guide to help understand how Unity Ads works?
  • How do I create a Unity account for the Acquire dashboard?
  • How do I create a user acquisition campaign?
  • How do I upload creatives?
  • How does the creative review/moderation process work?
  • What is Unity’s content policy for campaigns/creatives?
  • Can I be assigned an account manager?
  • How does install attribution work?
  • Can I use a custom attribution provider?
  • Can I run a campaign without an attribution provider?
  • Why is my campaign receiving traffic, but my attribution provider is reporting no installs?
  • What are SKAdNetwork installs?
  • How can I increase my campaign’s performance?
  • Why did my campaign performance change?
  • Can I target certain source games?
  • Can I block certain source games?
  • Is it possible to A/B test creatives?
  • Can I view custom reports of my campaign’s metrics?
  • Can I retrieve data using an API?
  • How can I find Source App IDs to target/block?
  • Why are Source App IDs missing, or displaying as 000000000000?
  • Why does my attribution provider have different data to Unity?
  • Why is the SKAdNetwork data different to what my attribution provider is reporting?
  • How can I ask a question about my budget or any other financial topic?
  • What payment methods can I use to add to my budget?
  • Can I start a campaign with a budget of less than $1000?
  • Can I transfer money from my app’s Monetize revenue to my Acquire budget?
  • Where can I find my invoices for budget payments?
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