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Build Automation

  • Build Automation Error: Unrecognized Project
  • Can I use Unity Build Automation with Unity Version Control (formerly known as Plastic SCM)?
  • Clone Hangs when Using Git Submodules
  • Errors after migrating to Xcode 14.1 +
  • How can I access my build artifact in Unity Build Automation in a post-build script?
  • How do I add concurrent builds under DevOps?
  • How do I add custom capabilities in the Xcode project?
  • How do I build my Unity Project in Batchmode Locally?
  • How Do I Change the Gradle Version in Unity Build Automation?
  • How do I regenerate my Unity Build Automation (UBA) SSH key?
  • How does the pricing for Unity Build Automation work?
  • How to Build a Unity iOS Project Using Fastlane
  • How to upload builds directly to Steam when using Unity Build Automation?
  • I am having problems with iOS Build Automation during XCode export
  • iOS build can not be downloaded or installed from Unity Build Automation
  • Is the Library Folder required in the repository?
  • Unity Build Automation Lightmap Baking
  • Which versions of Xcode does Unity Build Automation support?
  • Why are my build times on Build Automation taking so long?
  • Why is my build failing in Unity Build Automation but building fine locally?
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