NexPlayer (Verified Solutions Partner)
- What information does NexPlayer™ need to know from a bug report?
- How do I get in contact with the 'NexPlayer™ SDK for Unity' technical support team?
- The Widevine digital rights management (DRM) content is making my app crash on iOS.
- After building the app on Android, the video is not displayed in my output texture.
- What is the minimum size for NexPlayer™ libraries on mobile devices?
- Is the 'NexPlayer™ SDK for Unity' compatible with 360º video contents and VR support?
- Does the 'NexPlayer™ SDK for Unity' support different audio languages and subtitles in the same stream?
- What subtitle formats does the 'NexPlayer™ SDK for Unity' support?
- Which GameObjects/ components can the 'NexPlayer™ SDK for Unity' render video playback into?
- Does the 'NexPlayer™ SDK for Unity' support different video resolutions in the same stream?
- Is it possible to reduce the delay of my live stream with the NexPlayer™ SDK for Unity?
- How does the 'NexPlayer™ SDK for Unity' support offline streaming playback?
- Does the 'NexPlayer™ SDK for Unity' support playing different video streams at the same time?
- Can the 'NexPlayer™ SDK for Unity' synchronize live streaming through multiple devices?
- Does the 'NexPlayer™ SDK for Unity' support live streaming?
- How does the 'NexPlayer™ SDK for Unity' support play protected digital rights management (DRM) content?
- Which content formats does the 'NexPlayer™ SDK for Unity' support?
- What platforms does Nexplayer™ support?
- Where can I get a trial demo of the 'NexPlayer™ SDK for Unity'?
- Where can I find more information and sample projects for the 'Nexplayer™ SDK for Unity'?