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When I try to publish my game into Unity Play I see the error "Something went wrong: Failed to Receive Data". How do I fix this?

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3 comments

  • Doker2030

    I'm having a similar problem:

    However, i'm not using a template Microgame; as a test scenario, I created a scene with only a sphere that falls on a cube. It compiles but when i want to publish it from the editor (using the WebGL Publisher), i get "Something Went Wrong" and "HTTP/1.1 500 Internal Server Error"

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  • Jarvis

    Hello Doker2030

    Thank you for your comment. I am sorry to hear that you are having some issues here. I can certainly help you with this.

    As this is a little bit technical to advise on, it is best that I open a ticket for you and reach out to you via email with some troubleshooting steps. I will be in touch shortly!

    If there is anything else you need in the meantime, please feel free to email us at support@unity3d.com or alternatively, you can submit a ticket via this web form.

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  • dan Pooley

    I'm having a similar problem. The game is built and can be played on a local host but when I drag the zipped folder to post it the game uploads but won't play. It just loads up 90% then does nothing.

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