Scenario
After integrating Cloud Content Delivery into your project, you might notice a high number of downloads in your insights data. While at first glance, this may seem like a good sign (lots of downloads = lots of players!), it’s important to dig a bit deeper to understand the true meaning of these figures.
If your downloads are high but your active player count is low, don’t fret—this article will help clarify why this happens and how downloads are calculated.
Accessing Your Insights Data
To view your download data:
Navigate to Cloud Content Delivery in your project dashboard.
Go to Insights > Total Downloads.
For example, suppose your insights show:
Total Downloads: 47,242
The Analytics [Internal Unity Analytics or External source] show approximately 5-10 active players
At first, this may raise questions—how can there be tens of thousands of downloads but only a handful of active players? Let’s break it down.
Why Are Downloads So High?
The key to understanding lies in how Cloud Content Delivery calculates Total Downloads.
Downloads reflect the number of groups or bundles downloaded.
The formula can be summarized as:
Total Downloads = (Players) x (Groups/Bundles Downloaded)
Let’s say:
You have 10 active players.
Each player downloads 100 content groups or bundles on a single day.
Result: 10 players x 100 groups = 1,000 downloads in one day.
As illustrated above, the number of downloads can grow quickly, especially when multiple groups or bundles are available for your game.
Key Takeaways
- A high number of downloads doesn’t always correlate with the number of active players.
- Downloads are influenced by the structure of your groups and bundles (e.g., how your content is packaged and delivered).
- Use download metrics alongside other insights—such as active user data—to get a complete picture of user engagement with your game.
- By interpreting the data correctly, you can make informed decisions about optimizing content delivery strategies and packaging bundles for your players.
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