Overview:
Unity Leaderboards is a feature of Unity Gaming Services that supports the storage, sorting, and ranking of player scores. It supports multiple update strategies, including Best Score, Latest Score and Total Score. Leaderboards can be persistent or reset at regular time intervals. They support player tiers and bucketing. Metadata can be attached to player scores, and previous timed leaderboard archives can be accessed.
Leaderboards can be integrated into your game with Unity Editor package, Cloud Code or the Client REST API and managed from the Unity Dashboard, CLI or Admin REST API
Resources:
The Unity Documentation portal contains extensive guidance:
- Leaderboards Overview
- Getting Started with Leaderboards
- Leaderboards Concepts
- Leaderboards Configuration
- Leaderboards SDK & Cloud Code Tutorials
- Leaderboards SDK, CLI and Admin & Client REST API Reference Documentation
- Leaderboards Privacy Documentation
Further Assistance:
The Help Icon in your Unity Dashboard Toolbar contains links to further resources, including System Status and Unity Learn Tutorials
There is a vibrant Unity Community Discussion Forum for Leaderboards.
If you need further assistance or wish to submit a bug or feature request, please submit a ticket to Leaderboards Technical Support.
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