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Authentication

For information pertaining to Unity Authentication Service

  • What clock skew does the gateway tolerate when validating tokens?
  • How long after calling DeletePlayer can a late request still write player data?
  • Can I Use the Unity Authentication accessToken to Authenticate With My Own Backend?
  • Why am I getting 429 (Too Many Requests) errors from Unity Services?
  • Player loses access to their saved data after reinstall (Anonymous Sign-In / player_id reset)
  • How do I find a player's Unity player ID from their Google, Apple, Facebook, or Steam ID?
  • How do I delete a player’s data for a GDPR request when I only have their external login ID?
  • What Do Unity Authentication’s JWT Claims Mean (idd, envName, envId, upid, project_id, sign_in_provider)?
  • How do I fix Unity Authentication 10002 (“token verification failed”) with Google Play Games?
  • Why Am I Getting Random 403 Errors with Unity Authentication in Production?
  • Why Does Authentication Fail After Removing an Oculus or Steam VR Headset?
  • How do I dynamically change Unity Cloud environments for development builds?
  • How to resolve "Failed to update player name: HTTP/1.1 403 Forbidden" error
  • How to Secure Your Unity Services when Project Sharing
  • Does Unity Player Accounts support WebGL?
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