Authentication
For information pertaining to Unity Authentication Service
- What clock skew does the gateway tolerate when validating tokens?
- How long after calling DeletePlayer can a late request still write player data?
- Can I Use the Unity Authentication accessToken to Authenticate With My Own Backend?
- Why am I getting 429 (Too Many Requests) errors from Unity Services?
- Player loses access to their saved data after reinstall (Anonymous Sign-In / player_id reset)
- How do I find a player's Unity player ID from their Google, Apple, Facebook, or Steam ID?
- How do I delete a player’s data for a GDPR request when I only have their external login ID?
- What Do Unity Authentication’s JWT Claims Mean (idd, envName, envId, upid, project_id, sign_in_provider)?
- How do I fix Unity Authentication 10002 (“token verification failed”) with Google Play Games?
- Why Am I Getting Random 403 Errors with Unity Authentication in Production?
- Why Does Authentication Fail After Removing an Oculus or Steam VR Headset?
- How do I dynamically change Unity Cloud environments for development builds?
- How to resolve "Failed to update player name: HTTP/1.1 403 Forbidden" error
- How to Secure Your Unity Services when Project Sharing
- Does Unity Player Accounts support WebGL?