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Exporting a project to Gradle and building/deploying on Android Studio

Comments

7 comments

  • Jiacan Li

    This article is out-of-date.

    0
  • Daniel Jooryabi

    On windows 10 with Unity 2017.4.0f1 there is no need to specify the unity gradle directory when importing the Unity project into android studio. When android studio prompts for a gradle directory just say cancel and it builds fine. Android studio might prompt for the gradle directory again after it completes the build and you should just select cancel again.

    0
  • Ori Weisblum

    Thanks! It's really helpful.

    0
  • Cagatay Oezbay

    No build system (gradle) available "Unity 2019.1.4f1". Why is that?

    0
  • Jarvis

    Hello Alejandro,

    Thanks for your comment!

    I am sorry to see that you are having an issue with building to APK. Sadly, we are not able to help with technical questions in the comments section here, so I am sorry about that.

    What I would recommend is visiting the Unity Support Forums to find help with your issue. You can visit our forums by following this link: https://forum.unity.com/

    If the forums do not give you a solution, please feel free to reach out to support@unity3d.com and we would be happy to help you.

    Thanks!

    0
  • Alejandro Alonso Membrila

    every time I try to build my game to apk it appears this

     

    C:\ProgramFiles\Unity\Hub\Editor\2019.4.3f1\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe

    0
  • Tengo un problema con Unity 2018.3.10f1 (64-bit) Me aparece el siguiente mensaje: "Failed getting available Android API levels. Make sure your android sdk tools version is 25 or higher and you have internet connection".

    Son un cliente de Unity Plus desde el año pasado, y hasta ahora no he podido compilar mi proyecto de Unity para Android. Necesito Ayuda.

    -1

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