Vivox Unity supports WebGL builds from version 16.5.0 with limited web functionality, while Vivox Core offers a separate, non-public Web SDK. Vivox Unreal does not support web. Web support across all SDKs is limited, focusing on core voice and text features, with security and critical bugs prioritized over other improvements. More details and limitations are available in the official Unity Vivox documentation.
Breakdown of Web Support by SDK:
| SDK Type | Web Supported | Generally Available | Version Introduced | Support Level |
| Unity | Yes | Yes | 16.5.0 | Limited |
| Core | Yes | No | Separate | Limited |
| Unreal | No | — | — | — |
- Vivox Unity supports Unity WebGL builds starting with version 16.5.0 of the Vivox package.
- Vivox Core supports web applications in a separate Web SDK which is not publicly available for general download. Please contact your Unity client partner or sales representative for details.
- Vivox Unreal does not currently support Web.
Known Vivox Web Limitations:
- In all Vivox SDK types, web support is offered at a Limited level. Central voice and text functionality is available, but not all features found on other platforms are supported for web. Security issues and critical bugs will be addressed promptly, but other fixes and improvements specific to web will be considered with lower priority.
- For a complete and up-to-date list of all known limitations and best practices for building a Unity project for WebGL with Vivox, please refer to the official documentation:
https://docs.unity.com/ugs/en-us/manual/vivox-unity/manual/Unity/developer-guide/vivox-webgl