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  3. Vivox

Vivox

  • Does Vivox support 16 KB page sizes on Android?
  • Vivox Fails to Initialize on Android When Using ProGuard
  • Why Doesn't Vivox Voice Chat Appear in Gameplay Recordings?
  • Understanding Connect and Disconnect Calls in Vivox Core SDK
  • How to fix Vivox failing to initialize at runtime in Xbox or PlayStation app
  • Vivox: What are the benefits of staying signed in?
  • Vivox: Microphone remains active when muted/set to not transmit
  • How to adjust logging levels in Vivox Unity 16.x
  • Vivox: Pricing and Billing FAQ
  • Vivox: How to control transmission of voice chat when connected to multiple channels
  • Vivox: Why iOS system volume cannot be reduced to 0 when in channel?
  • How to Migrate a Vivox Developer Portal Organization to the Unity Dashboard
  • Vivox Developer Portal Deprecation FAQ
  • Vivox: How to Use Vivox on Apple Silicon
  • Vivox: Does Vivox offer Apple Silicon Support?
  • Vivox: Why am I getting "IVivox component is not available" when using Vivox and Lobby
  • Vivox: Are there rate limits on the number of requests I can send?
  • Vivox: Unreal Engine Android packaging failure due to name conflict
  • Vivox: How to adjust Vivox logging levels in Unreal
  • Vivox: Player Troubleshooting Guide
  • Vivox: How do I get approved for NDA protected platforms (PS4, PS5, Xbox, Nintendo)?
  • Vivox: Channel join consistently goes to "Disconnected" rather than "Connected"
  • Vivox: If I am developing for a NDA protected platform, where can I ask Vivox questions for that platform?
  • Vivox: What causes status code 1058 ("RTP Timeout")?
  • Vivox: Why can't I hear anyone in channel?
  • Vivox: How to access SIP URIs for Vivox Access Token generation
  • Vivox: How do I eliminate left-to-right stereo panning of audio in a Positional Channel?
  • Vivox: Does Vivox support a way of gathering Vivox data (ie. total joins/leaves, channel creations) through custom analytics tools through webhooks?
  • Vivox: Why am I failing to connect to Vivox unless I am on a VPN
  • Vivox: What is the maximum number of channels a player can join at once?
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