Graphics and Shaders
- Assignment of textures to Material via code does not update the Material.
- Graphics.Blit does not copy RenderTexture depth
- How can I modify Built-in Shaders?
- How to create portals in VisionOS using the AR/Basic Occlusion shader
- Is it possible to add custom shaders / Render states preview mode to the Unity Scene View?
- Material RenderQueue does not match Shader RenderQueue
- My Shader doesn't sample beyond 4 MIP levels on iOS - why is this?
- Passing shader parameters by scripting on masked GameObjects
- Shaders in AssetBundles for Desktop platforms (Win+Mac)
- What is the value of shader ZTest mode unity_GUIZTestMode?