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  1. Unity Support Help Center
  2. Products and Services
  3. Unity Gaming Services (LiveOps)
  4. In-App Purchasing (IAP)

In-App Purchasing (IAP)

  • Why can’t I enable In-App Purchasing? Who can activate Unity Services (Analytics, Ads, etc.)?
  • Why do I see “Unable to purchase <my-product-id>” in the Android log for Google Play for only consumable products?
  • Why do transactions not complete on Apple's Sandbox Testing Environment?
  • Why does integrating Unity IAP result in compiler errors?
  • Why does my application hang when trying to make a purchase?
  • Why does the Android build fail with Unity IAP and AdMob?
  • Why does Unity IAP stop receiving callbacks on our IStoreListener implementation?
  • Why In-App Purchases May Fail on iOS 18.2 and How to Fix Them
  • Why you should upgrade to Unity In-App Purchasing (IAP) v5.x
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