Audio
- Can I produce sound in 48kHz (24bit), or does Unity only work with 44kHz (16bit)?
- Changing audio settings in Unity 5.0+ with public API
- Enable selectively the "Override iPod Music" player option from code
- How do I add an AudioClip to an AssetBundle?
- How do I get Unity to playback a Microphone input in real time?
- How do I play multiple Audio Sources from one GameObject?
- How do I use an Audio Source in a script?
- I am getting a lot of sound latency when developing my game for Android. How can I get my sounds to play immediately?
- I want my game to trigger an AudioClip, but I cannot hear anything. What is going wrong?
- My error console says that I have 2 Audio Listeners.
- Sometimes when a sound is played, the application freezes for a moment.
- What are the supported Audio formats in Unity?
- Why is there so much distortion on my audio clips, how can I change the audio configuration?