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  1. Unity
  2. Core Platform
  3. Audio

Audio

  • Can I produce sound in 48kHz (24bit), or does Unity only work with 44kHz (16bit)?
  • Changing audio settings in Unity 5.0+ with public API
  • Enable selectively the "Override iPod Music" player option from code
  • How do I add an AudioClip to an AssetBundle?
  • How do I get Unity to playback a Microphone input in real time?
  • How do I play multiple Audio Sources from one GameObject?
  • How do I use an Audio Source in a script?
  • I am getting a lot of sound latency when developing my game for Android. How can I get my sounds to play immediately?
  • I want my game to trigger an AudioClip, but I cannot hear anything. What is going wrong?
  • My error console says that I have 2 Audio Listeners.
  • Sometimes when a sound is played, the application freezes for a moment.
  • What are the supported Audio formats in Unity?
  • Why is there so much distortion on my audio clips, how can I change the audio configuration?
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