Unity Mars
- Can I use photogrammetry scans?
- How can I use my camera feed for face tracking workflows while in the Editor?
- How do I access Unity Mars now that it's included with my subscription?
- How do I cancel my Unity Mars free trial?
- How do I install Unity Mars?
- How do I move in Device View?
- How do I use face detection and world/plane tracking at the same time?
- I built my Scene to a device and all I see is a black screen. What went wrong?
- I can see my content drawing over the real world on-device, even though the content should appear to be behind the real objects
- I cannot select my content, or I cannot select the environment, in the Simulation view.
- I created a synthetic image marker, and now I cannot move it in the 'Simulation view'
- I get strange behaviors when working with Faces. What's wrong?
- I see continuous errors about “Kernel V0Downsample”
- I selected X condition and cannot see the condition handle right away
- I set up face tracking correctly but it doesn't work on my iOS device. Which devices are supported?
- I'm using SRP/URP/HDRP and see a black screen in the Editor Play Mode. What went wrong?
- In 'Simulation View' I can see my content drawing over the environment, even though the content should be behind the environment objects.
- MARS is slow, what can I do?
- What are my options if I am a Unity Pro or Unity Enterprise customer who has already paid for Unity Mars?
- Why am I getting rendering artifacts in the simulated environment?