Symptoms:
- I would like to know if I can use an asset from the Asset Store in a game I am going to sell.
- I want to use Unity's free assets/ the Unity Starter Assets in my game.
- I have purchased an asset from the Asset Store and want to use this in my game.
- I have downloaded a free asset from the Asset Store and want to use this in my game.
- I want to use assets from a Unity tutorial in my commercial game.
- Can I resell an asset I've purchased from the Asset Store?
Resolution:
You can purchase assets from the Asset Store and use the majority of them in both personal and commercial projects, with the exception of "restricted assets".
Assets may not be resold. Please see the sections below for further information, and take some time to look at our Asset Store Terms for further details on the limitations of usage.
Assets for commercial use
Once you have purchased/downloaded an asset from the Asset Store, it becomes yours to do with as you like within your games and apps. You will be able to use these assets in your game for commercial use on a royalty-free basis.
You can also use free assets in your game for commercial use. Using selected (non-restricted) Unity assets is fine, though be aware that many developers use Unity to create their games/projects and most are aware of the assets we provide, so these are likely to be recognizable.
Restricted assets
Unity "Restricted Assets" are subject to restrictions that others are not. These are only valid for personal and non-commercial use. No other use is permitted. These Unity assets must not be used in commercial games.
These restrictions are made clear on the asset's description page and/or within the provided license .txt file within the Unity package.

Non-standard EULA
If an asset's license is listed as Non-standard EULA. This could fall under two categories; a third-party EULA, or the Unity companion license.
In the case of a third-party EULA, this is a separate agreement between you (the user) and the provider. In the case of a third-party EULA, you are governed by the third-party terms and not the standard Unity EULA. These terms are clearly stated/linked on the asset's description page so you may review them before deciding to purchase.
If an asset is governed by the Unity companion license, you are covered by the Unity companion license and not the standard Unity Asset Store EULA.
Resale of assets
You cannot duplicate an asset, or include it in an asset-type product.
For example, if you think of the Asset Store as a grocery store and the assets as carrots and zucchini, the Asset Store EULA lets you sell a meal that you make from the carrots and zucchini. Your recipe, your preparation, and your presentation are the substantial original work with which vegetables are distributed. The Asset Store EULA, however, does not let you resell individual vegetables outside of a recipe.
More Information:
For more information on making a commercial game, please see the article 'Can I make a commercial game with Unity free (Personal) Edition?'.
Comments
38 comments
But how would you know if an asset is restricted or not?
Hi Ayub,
As a general rule, assets created by Unity specifically are for Educational purposes only. This means the assets provided on the store by Unity should not be used commericially and are, therefore, restricted.
Assets submitted to the store by an individual publisher can, however, be used commerically in line with our Asset Store End User License Agreement:
https://unity3d.com/legal/as_terms
What about Unity's Post Processing Stack v2 / v1 (https://assetstore.unity.com/packages/essentials/post-processing-stack-83912) and small assets like Unity's Lens Flares (https://assetstore.unity.com/packages/tools/particles-effects/lens-flares-5)? Can they be used freely on a commercial game an Indie developer makes when using Unity Personal Edition?
Hello, I see the answer mentions that certain assets may not be used commercially such as the "ADAM" assets. Does this apply for everything in the "ADAM" demo such as character and clothing shaders as I have modified some of them to my needs, or does it only apply to the obvious things such as the characters themselves? Thank you.
Hi Chad,
This would include everything within the package. If we ever allow users to use specific assets within these demos, we would advise this within the licensing agreement for any packages we release.
Hi Maru, thanks for your answer. But this begs the question that RendCycle asked above. Which asset does that rule not apply for? Can we use the post-processing stack? Thank you for your time. Please let us know if this is explained anywhere in depth.
Hi Team,
I want to use use 3D Game Kit and 2D Game Kit addons in my comercial games . I'm use a personal option of Unity.. so Can I use these great packages in my commercial games or it's restricted?
I've seen a few free assets on the store with ambiguous wording, similar to "this is limited version of asset X so you can test and evaluate before purchasing". If the functionality of the free version is OK for my needs can I use it commercially?
Hi All!
Topic states: You can also use free assets in your game for commercial use. Using selected (non-restricted) Unity assets is fine
But comment answers:As a general rule, assets created by Unity specifically are for Educational purposes only
Who is right?
Hi Alex,
Assets created by Unity are governed by the Asset Store EULA. This allows users to include the asset within their commercially released game or other completed digital media. Some assets however may be under restricted or custom licensing as stated on the product page for the specific asset. In this case, we recommend that you adhere to the custom licensing or listed restrictions.
This means that you can only use non-restricted Unity assets for commercial use. Restricted Unity assets are for Educational purposes only.
Hi, I have a question on motion graphics production. As far as I know Unity is used for visuals especially if used with porst processing stack and other effects. There are some short animation films etc.
I wonder if I could use an asset I bought from the Unity asset store and render it out using Unity Recorder and then create a motion graphics stock footage or a project and sell it at stock sites.
Thank you!
Hi ladies and gentlemen,
First of all, i think i must ask few questions.really disappointed with this and still struggling with this.
1)Think about the assets made by unity, like Standard assets, textmeshpro.if they are not free to use for commercial (at least standard asset's character controllers), how dare you say it's free, if people can't use them commercially?
2)Think about the beginners like us, we are not experienced with these things yet, don't even know to create assets for us, don't have a bigger income to buy those assets.in this situation, if those assets called free are actually not free, what is happens to us? That's why most of people leaveing unity at their beginning.
3)The next thing is, we can't separate, modify or do anything to those free models, but we can use them in commercial projects.think about it, what kinds of joke is that?
Example:- imagine a free asset in asset store.it's just a gun with no hands.can we use that gun without adding hands into it in a first person shooter game? Without modifications are you really think it can be useful in or games? Is this a joke or something else?
You people explain if you can.until we are struggling and disappointing right?
Can you still use the assets if you bought them under a personal account, but later form a corporation prior to actually selling copies of your game?
Is it legal to use assets outside the game?
===================================
Can I use the Unity asset store's assets which are free ones outside the game?
Can I use the Unity asset store's assets which are not free ones outside the game?
Not for sale .just to show achivements icon on Steam platform.
Is it permited by Unity's EULA?
And if I want to use assets which are bought on unity asset store in another game engine for example UE4.Is it legal?
===================================
PS:the icons I want to use to show steam achivements are here:
https://assetstore.unity.com/packages/2d/gui/icons/rpg-icons-89109
===================================
lets say I buy an environment package from your store, and want to use it inside iClone Animation software and make a animation film for commercial or non comercial project is that allowed to use your assets outside unity?
I am wondering about this too, I would like to employ some of the assets in a boardgame.
The Asset Store License seems to prevent that however, as it basically restricts usage to electronic applications and digital media.
Now, an Animation Movie is probably digital media but a board game?
Hi Avishka.
Derek from Unity Customer Service here.
Sorry for the late reply. If you have not already had an answer to your question, I believe my response here can help you.
You can use any free Unity made Asset in your commercial game. The only thing is, the standard Assets are well known in the gaming community. They are intended for educational purposes, whilst they are free, I do recommend you spend time changing them to make them look original.
If you have any questions regarding this. Please feel free to reach out to support@unity3d.com so we can help you further.
All the best.
Hi Nathan.
Derek here from Unity Customer Service.
I'm sorry for the late reply. If you have not yet received answer for your question I believe the following information will assist.
If you own a license to an Asset before your company is created and start creating a project under a new entity, you will need a new Asset license for this entity.
If you have any follow up questions, please feel free to reach out to support@unity3d.com to discuss futher.
All the best
Hello 张晓东.
Derek here from Unity Customer Service.
I'm sorry for the late reply. If you have not yet received answer for your question I believe the following information will assist.
Assets are intended and can be used in only interactive digital media. You can use these outside of a game.
Can I use the Unity asset store's assets which are free ones outside the game?
- yes as long as it's interactive digital media
Can I use the Unity asset store's assets which are not free ones outside the game?
- yes as long as it's interactive digital media
Not for sale .just to show achivements icon on Steam platform.
Is it permited by Unity's EULA?
- yes
And if I want to use assets which are bought on unity asset store in another game engine for example UE4.Is it legal?
yes this is permitted but the Assets are downloaded through the Unity editor itself
I hope this information helps. Please feel free to reach out to support@unity3d.com if you have any more questions.
All the best.
Hello AlbinosGambit
Derek from Unity Customer Service here.
I'm sorry for the late reply. If you have not yet received answer for your question I believe the following information will assist.
In regards to your inquiry you can use these Assets outside of Unity as long as they are used in interactive digital media.
Something else to keep in mind is that the Assets can only be download via the editor itself. Once downloaded, you can grab the Assets from the following directory:
Windows - User>AppData>Roaming>Unity> Asset Store
Mac - User>Library>Unity>Asset Store
I hope this information helps. If you have any follow up questions please feel free to reach out to us at support@unity3d.com
All the best.
Hello Elias.
Derek from Unity Customer Service here.
I'm sorry for the late reply. If you have not yet received answer for your question I believe the following information will assist.
In regards to your inquiry unfortunately, Assets cannot yet be used for boardgames. I'm really sorry about that.
This is however, something which has been brought up in the past by other users and will be happy to pass on your feedback.
If you would like to chat more about this, please feel free to reach out to support@unity3d.com
All the best.
Can I use the Unity asset store's assets which are free ones outside the game?
- yes as long as it's interactive digital media
Can I use the Unity asset store's assets which are not free ones outside the game?
- yes as long as it's interactive digital media
Not for sale .just to show achivements icon on Steam platform.
Is it permited by Unity's EULA?
- yes
=================
HI Derek
What is "interactive digital media" and What is NOT "interactive digital media"
can you give me some instances?
Thank you
Hello.
I've done some research into the terms and it appears that they have recently changed this particular part.
It is no longer only interactive digital media.
You can now use Assets in all digital media and distribute such electronic application and digital media. This can be such as games, apps and animations.
If you have any follow up questions regarding the Terms please email terms@unity3d.com
I hope this information helps.
Hello, Derek!
Just to clarify, if I wanted to build environments for use as backgrounds for a webcomic (never print form - always online comics) is that something for which I could use these assets? It seems like they qualify as "digital media" but I would rather be sure before I do it!
Thanks!
Hi Derek:
Thank you for your reply. I have another two questions related to this question. I hope you can help me answer them too. Thank you very much.
I'm an indie game developer, so far I develop myself.I may find someone to cooperate in the future. But I (we) didn't set up a company. If I only want to buy resources in unity asset store, such as musics, icons. But of the five games I developed, only one was developed with unity engine, and the other four were developed with Godot engine.My questions are :
1. If the sales of the games I developed are more than $300000. But for the one developed with unity, the annual income is only 60000 US dollars, and the other 4 that are developed with Godot are 240000 US dollars . In this case, do I need to buy the professional version of unity? If I do not need to buy the professional version of unity, when I log in to unity to download the resources of unity asset store, the engine will ask me three questions:
A,The previous year is no more than 200000 dollars
B,The previous year is no more than 100000 dollars
C,To use unity for non professional purposes?
Which one should I choose ?
2. I have developed a game. If someone wants to broadcast my game live in youtube, and I agree with him using my game for live broadcast. However, the characters, pictures, visual effects, background musics, icons and other contents in the game are all purchased by me from unity asset store. I want to know if the player who bought my game has right to live broadcast and use my game to produce interesting videos to be displayed on youtube and other media and thus make profits?
If there are characters, pictures, musics, icons, visual effects, etc. from unity mall in the game, And unity forbids the game players to use my game for live broadcast and make profits, but some players do live broadcast, is it my infringement or the game players' infringement? Do I need to explicitly tell the players in the game not to broadcast the game live, because my game material comes from unity asset store?
Hi Jes.
Thanks for getting back to me.
Yes that's absolutely right, your intentions with the Asset are indeed covered by the EULA and you can use these in something like a webcomic.
If you have any follow up questions, please feel free to reach out to us directly at support@unity3d.com
All the best :)
Derek.
Hi There
One of the Unity assets has the licenses type "Extension Asset" Am i able to use a script from this asset in a commercial game i am building?
Thank you for your Help
Kind Regards
> However, editor extension assets are not part of any build. They are only part of your project to add functionality to the Unity editor. You actually are not allowed to ship any of the editor extension code or assets with your product.
Surely you are joking
Hi Unity AJ_KR
Maybe i should clarify what i meant
If i got the 3D Game kit Lite from the asset store below
In my Project i want to use a script from this project for example
Am i not allowed to use this script in my project that i want to ship?
If not
What are the unity licensed assets that i can use for my project?
What you said is abit confusing as under "Essentials" you have a different package "Standard Assets (For Uniyt 2017.3) with the same licenses and the description say we can use it for our projects
Some clarification would be helpful.
Thank you in advance
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