- I would like to know if I can use an asset from the Asset Store in a game I am going to sell.
- I want to use Unity's free assets/ the Unity Starter Assets in my game.
- I have purchased an asset from the Asset Store and want to use this in my game.
- I have downloaded a free asset from the Asset Store and want to use this in my game.
- I want to use assets from a Unity tutorial in my commercial game.
- Can I resell an asset I've purchased from the Asset Store?
You can purchase assets from the Asset Store and use the majority of them in both personal and commercial projects, with the exception of "restricted assets".
Assets may not be resold. Please see the sections below for further information, and take some time to look at our Asset Store Terms for further details on the limitations of usage.
Assets for commercial use
Once you have purchased/downloaded an asset from the Asset Store, it becomes yours to do with as you like within your games and apps. You will be able to use these assets in your game for commercial use on a royalty-free basis.
You can also use free assets in your game for commercial use. Using selected (non-restricted) Unity assets is fine, though be aware that many developers use Unity to create their games/projects and most are aware of the assets we provide, so these are likely to be recognizable.
Unity "Restricted Assets" are subject to restrictions that others are not. These are only valid for personal and non-commercial use. No other use is permitted. These Unity assets must not be used in commercial games.
These restrictions are made clear on the asset's description page and/or within the provided license .txt file within the Unity package.
If an asset's license is listed as Non-standard EULA. This could fall under two categories; a third-party EULA, or the Unity companion license.
In the case of a third-party EULA, this is a separate agreement between you (the user) and the provider. In the case of a third-party EULA, you are governed by the third-party terms and not the standard Unity EULA. These terms are clearly stated/linked on the asset's description page so you may review them before deciding to purchase.
If an asset is governed by the Unity companion license, you are covered by the Unity companion license and not the standard Unity Asset Store EULA.
Resale of assets
You cannot duplicate an asset, or include it in an asset-type product.
For example, if you think of the Asset Store as a grocery store and the assets as carrots and zucchini, the Asset Store EULA lets you sell a meal that you make from the carrots and zucchini. Your recipe, your preparation, and your presentation are the substantial original work with which vegetables are distributed. The Asset Store EULA, however, does not let you resell individual vegetables outside of a recipe.
For more information on making a commercial game, please see the article 'Can I make a commercial game with Unity free (Personal) Edition?'.