- I am using Floating Licenses or Build Server Licenses.
- I am using MacOS 10.12 Sierra or later.
- I cannot launch the Unity Editor after it crashed or was terminated.
- I can see an error with the code 0x8000000a in the licensing client log.
The 0x8000000a error occurs after the Editor crashes or is terminated. When the editor closes ungracefully, a .sock file, which is used for communication between the editor and licensing client, is retained. This prevents the licensing client from creating the required .sock file on subsequent launches.
You can remove the .sock file manually:
- Locate the .sock file on your computer by running ‘ls /tmp/*.sock’ in the terminal.
- This will output a list of socket files on your computer. You should see a file with a name similar to ‘Unity-LicenseClient-[username].sock’. This is the file that needs to be removed.
- Remove the file by running the ‘rm /tmp/Unity-LicenseClient*’ command from the terminal.
You can find the licensing client log in this directory: