Unity Build Automation
- Why is my Keystore failing to upload in Unity Build Automation?
- Can I release my iOS game with Unity Build Automation without directly using a Mac or Xcode?
- How do I integrate Unity Build Automation with Slack?
- OSX Notarization failure
- I am not able to select newer versions of Xcode (15.3+) in my Unity Build Automation configuration
- My builds on Unity Build Automation are being canceled immediately upon starting
- Users in my organization are not able to access Build Automation functionality
- Cannot enable Auto-Build in build target configuration
- How to upload an IPA from Build Automation to Apple Connect
- How do I delete my Unity Build Automation (UBA) history?
- How can I change the version of Cocoapods running in Unity Build Automation (UBA)?
- My Android Build fails in Unity Build Automation
- How do I regenerate my Unity Build Automation (UBA) SSH key?
- How to Build a Unity iOS Project Using Fastlane
- Errors after migrating to Xcode 14.1 +
- How do I add custom capabilities in the Xcode project?
- How to upload builds directly to Steam when using Unity Build Automation (UBA)?
- How can I access my build artifact in Unity Build Automation in a post-build script?
- How Do I Change the Gradle Version in Unity Build Automation?
- How do I build my Unity Project in Batchmode Locally?
- Clone Hangs when Using Git Submodules
- Can I use Unity Build Automation with Unity Version Control/Git/Bitbucket/Azure/Perforce/SVN/GitLab?
- How does the pricing for Unity Build Automation work?
- How do I add concurrent builds under DevOps?
- Which versions of Xcode does Unity Build Automation support?
- Why is my build failing in Unity Build Automation but building fine locally?
- Why are my build times on Build Automation taking so long?
- Is the Library Folder required in the repository?
- I am having problems with iOS Build Automation during XCode export
- Build Automation Error: Unrecognized Project