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  3. Publishing on the Asset Store

Publishing on the Asset Store

Information on how to become a publisher, submit packages, and more

  • Can I publish and sell content generated with AI on the Asset Store?
  • Asset Rejected: Package is too simple
  • How do I join Unity’s Verified Solutions Program?
  • I have submitted my asset but did not receive a confirmation email.
  • How to set up your Asset Store payout profile
  • What is the minimum price for an asset?
  • How do I know if my Asset is an “Extension Asset” which requires a Per-Seat license?
  • If I do not opt-out of discounting, will my asset be “on sale” often?
  • Can I submit fan art to the Asset Store?
  • Am I allowed to use content from the public domain in my asset submission?
  • How do I create a Asset Store Publisher account?
  • Is it possible to add a custom license to my Asset?
  • Can I submit a newer Asset update before the last submission is approved?
  • My asset is being pirated, how can I get the download removed?
  • Asset Rejected: Image quality required
  • Asset Rejected: Licenses required for third-party assets
  • What makes a great key image and are there any size restrictions?
  • Asset Rejected: Contains trademarks
  • Asset Rejected: Content in .unitypackage files
  • Can I submit an asset that uses Unity Starter Assets?
  • Can I publish my service on the Asset Store?
  • How long will it take for my Asset to be approved?
  • Why was my asset declined?
  • How do I report a copyright infringement for an asset on the Asset Store?
  • I can see a 'chargeback' on my Sales page. What is this?
  • How do I process a refund for my customer?
  • How do I create upgrades for my assets?
  • How can I include my asset in an Asset Store official Sale?
  • Am I able to offer a discount on my own assets?
  • How do I remove my asset from the Asset Store?
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