Publishing on the Asset Store
Information on how to become a publisher, submit packages, and more
- Asset Rejected: Package is too simple
- How do I become a Verified Solutions Partner?
- I have submitted my asset but did not receive a confirmation email.
- I receive a 404 error when attempting to access my Publishers page.
- Setting up your Asset Store payout profile
- I have little to no sales with Unity Asset Store; does the online tax interview apply to me?
- What is the minimum price for an asset?
- How do I know if my Asset is an “Extension Asset” which requires a Per-Seat license?
- If I do not opt-out of discounting, will my asset be “on sale” often?
- Can I submit fan art to the Asset Store?
- Am I allowed to use content from the public domain in my asset submission?
- Should I authorize a refund for my user?
- How do I create a Asset Store Publisher account?
- Is it possible to add a custom license to my Asset?
- Can I submit a newer Asset update before the last submission is approved?
- How do I declare my earnings from the Asset Store?
- My asset is being pirated, how can I get the download removed?
- Asset Rejected: Image quality required
- Asset Rejected: Licenses required for third-party assets
- What makes a great key image and are there any size restrictions?
- Asset Rejected: Contains trademarks
- Asset Rejected: Content in .unitypackage files
- Can I submit an asset that uses Unity Starter Assets?
- Can I publish my service on the Asset Store?
- How long will it take for my Asset to be approved?
- I can see a 'chargeback' on my Sales page. What is this?
- How do I process a refund for my customer?
- How do I create upgrades for my assets?
- How can I increase my chances of being part of a Sale?
- Am I able to offer a discount on my own assets?